![]() He is very similar to Luigi in terms of the attacks he can perform, though there are differences between the two. His standard attacks deliver an appropriate amount of damage, though most people have a hard time with long range attacks, and come out victorious against characters like Donkey Kong. ![]() His Cape move from later games is not present. His special moves consists of fireballs, a super jump, and a spin attack that seems to originate from Super Mario World. He's balanced in virtually every way, which is understandable since he's the mascot of Nintendo. It looks like a whole lot of fun.Mario is the perfect character for beginners. I’m not really into Gamecube modding, but I would definitely recommend that anyone who is to take a look at this. It is a little bit weird to see those low-poly characters moving as fast as they do melee-stlye though. The mod is pretty cool, it’s good to see that even the GC modding community appreciates the Nintendo 64’s style. I don’t really play any version of SSB competitively so I’m not really going to take advantage of things like Z-cancelling or stick hopping too often but it’s there if that’s your thing. Classic is the same as what you’d normally find in SSBM and Hybrid is a modified version based off of Hybrid 64, which changes SSBM’s gameplay to better reflect SSB’s intricacies. Melee 64 has two modes: Classic and Hybrid. The Town Whose Name Was Stolen (Satellaview BS-X).River Thracia (Fire Emblem: Thracia 776).Shadow Temple (The Legend of Zelda: Ocarina of Time).Tal Tal Mountain (The Legend of Zelda: Link’s Awakening).Hyrule Temple (Zelda II: The Adventure of Link). ![]() Princess Peach’s Castle (Super Mario 64).There are also new stages that are all also low-poly versions of other stages, plus some new ones. ![]()
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